Morin: We like to take our inspiration from eclectic material. Are there any titles in particular that inspired the sequel, be they movies or games? PSLS: Outlast 2 is steeped in a genre of Southern Gothic horror that has produced films like Deliverance, Cape Fear and many more. We’ve started distributing a comic book series that bridges the gap between Outlast 1 and Outlast 2. Morin: For the same reason I mentioned above, we have to remain focus on one goal at a time and for now that goal is to create a horrific single-player experience. PSLS: Blake Langermann is the new protagonist in Outlast 2, along with wife Lynn, will there be any element of co-op play? And can we expect any callbacks to Mount Massive asylum? We want them to go through the game and keep wondering what the hell will happen next. We still have the visceral, in your face kind of horror, but this time we also want to mess with the player’s mind. It has a wider variety of environments and setup. Morin: A much longer experience, at least 30% longer. PSLS: What specific improvements are being made to Outlast 2 given the feedback on the first title? Morin: We’re investigating that possibility. PSLS: Will Outlast 2 ever have a physical release? Morin: It’s over four million units and it’s more than we ever dreamed of. PSLS: How many units did the first Outlast did collectively across all platforms? Was it the number Red Barrels expected? That’s what we have so far, but we’re still working on some improvements. It will have higher shadow quality, higher quality texture filtering and more detailed meshes. PSLS: With PS4 Pro out in about a month, is Outlast 2 going to have a PS4 Pro mode or any improvements that can capitalize with the new console’s power? We’ll see once we ship Outlast 2 if we jump on the VR bandwagon. Since, we’re a small team of 20 people, we have to focus on one thing at a time. I think that if you want to make a really effective and enjoyable VR game, it has to be built from the ground up for it. PlayStation LifeStyle: Will Outlast 2 be compatible with PlayStation VR when it’s released on PS4 next year? Any update on this at all? With that in mind, PlayStation LifeStyle reached out to developer Red Barrels to ask everything we wanted to know about Outlast 2! Speaking to us was Red Barrels President Philippe Morin, who was game to answer everything we threw at him. For those who played the first game, or if you’re a fan of horror games (like me), then chances are high you’re looking forward to Outlast 2 and how it will scale up everything we loved in the first game.
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